World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
UIInventory.h
См. документацию.
1 #pragma once
2 
3 #include "GUI/GUIWindow.h"
4 
5 class GUIWindow_Inventory : public GUIWindow {
6  public:
7  GUIWindow_Inventory(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const String &hint = String()) :
9  virtual ~GUIWindow_Inventory() {}
10 
11  virtual void Update();
12 };
13 
15  public:
16  GUIWindow_Inventory_CastSpell(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const String &hint = String());
18 
19  virtual void Update();
20 };
GUIWindow
Definition: GUIWindow.h:433
height
EGLSurface EGLint EGLint EGLint EGLint height
Definition: SDL_egl.h:1596
GUIWindow_Inventory
Definition: UIInventory.h:5
GUIWindow_Inventory_CastSpell
Definition: UIInventory.h:14
GUIWindow_Inventory::~GUIWindow_Inventory
virtual ~GUIWindow_Inventory()
Definition: UIInventory.h:9
y
EGLSurface EGLint EGLint y
Definition: SDL_egl.h:1596
GUIWindow_Inventory_CastSpell::GUIWindow_Inventory_CastSpell
GUIWindow_Inventory_CastSpell(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const String &hint=String())
Definition: UIInventory.cpp:37
x
EGLSurface EGLint x
Definition: SDL_egl.h:1596
WINDOW_CharacterWindow_Inventory
@ WINDOW_CharacterWindow_Inventory
Definition: GUIWindow.h:330
width
EGLSurface EGLint EGLint EGLint width
Definition: SDL_egl.h:1596
GUIWindow_Inventory::GUIWindow_Inventory
GUIWindow_Inventory(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const String &hint=String())
Definition: UIInventory.h:7
GUIWindow_Inventory_CastSpell::~GUIWindow_Inventory_CastSpell
virtual ~GUIWindow_Inventory_CastSpell()
Definition: UIInventory.h:17
GUIWindow_Inventory_CastSpell::Update
virtual void Update()
Definition: UIInventory.cpp:47
GUIWindow_Inventory::Update
virtual void Update()
Definition: UIInventory.cpp:17
GUIWindow.h
String
std::string String
Definition: Strings.h:10