World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Классы | |
struct | GUIWindow_MapBook |
Функции | |
const char * | GetMapBookHintText (int mouse_x, int mouse_y) |
const char* GetMapBookHintText | ( | int | mouse_x, |
int | mouse_y | ||
) |
См. определение в файле MapBook.cpp строка 337
Перекрестные ссылки GetEventHintString(), ViewingParams::indoor_center_x, ViewingParams::indoor_center_y, int_get_vector_length(), OutdoorLocation::IsMapCellFullyRevealed(), LEVEL_Outdoor, OutdoorLocation::pBModels, BSPModel::pFaces, pOutdoor, BSPModel::sBoundingRadius, ViewingParams::sViewCenterX, ViewingParams::sViewCenterY, uCurrentlyLoadedLevelType, ViewingParams::uMapBookMapZoom, BSPModel::vBoundingCenter и viewparams.
Используется в UI_OnMouseRightClick().