World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <Point.h>
Открытые члены | |
Point () | |
Point (int _x, int _y) | |
Открытые атрибуты | |
unsigned int | x |
unsigned int | y |
unsigned int Point::x |
См. определение в файле Point.h строка 7
Используется в Engine::_44EEA7(), Mouse::_469AE4(), AlchemyMagicShopWares(), Render::am_Blt_Chroma(), am_DrawText(), ApplyCardToPlayer(), ArmorShopWares(), CharacterUI_StatsTab_ShowHint(), Chest::ChestUI_WritePointedObjectStatusString(), DiscardCard(), DrawBeastsCount(), DrawBricksCount(), DrawCardAnimation(), DrawCards(), DrawGemsCount(), DrawPlayerLevels(), DrawPlayersText(), DrawPlayersTowers(), DrawPlayersWall(), DrawRectanglesForText(), DrawSparks(), Application::Menu::EventLoop(), GameUI_DrawItemInfo(), GUI_UpdateWindows(), GuildDialog(), Mouse::Initialize(), ArcomageGame::Loop(), new_explosion_effect(), PlayCard(), ArcomageGame::PrepareArcomage(), RenderD3D::Present(), ShopDialogIdentify(), ShopDialogRepair(), ShopDialogSellEquip(), ShowPopupShopItem(), TurnChange(), UI_OnMouseRightClick(), UIShop_Buy_Identify_Repair(), GUIWindow_TownPortalBook::Update(), GUIWindow_Spellbook::Update(), GUIWindow_MainMenu::Update(), explosion_effect_struct::UpdateEffect() и WeaponShopWares().
unsigned int Point::y |
См. определение в файле Point.h строка 8
Используется в Engine::_44EEA7(), Mouse::_469AE4(), AlchemyMagicShopWares(), Render::am_Blt_Chroma(), am_DrawText(), ApplyCardToPlayer(), ArmorShopWares(), CharacterUI_DrawTooltip(), CharacterUI_StatsTab_ShowHint(), Chest::ChestUI_WritePointedObjectStatusString(), DiscardCard(), DrawBeastsCount(), DrawBricksCount(), DrawCardAnimation(), DrawCards(), DrawGemsCount(), GUIWindow::DrawMessageBox(), DrawPlayerLevels(), DrawPlayersText(), DrawPlayersTowers(), DrawPlayersWall(), DrawRectanglesForText(), DrawSparks(), DrawSpellDescriptionPopup(), Application::Game::EventLoop(), GUI_UpdateWindows(), GuildDialog(), Mouse::Initialize(), ArcomageGame::Loop(), new_explosion_effect(), PlayCard(), ArcomageGame::PrepareArcomage(), RenderD3D::Present(), ShopDialogIdentify(), ShopDialogRepair(), ShopDialogSellEquip(), ShowPopupShopItem(), sub_4B1523_showSpellbookInfo(), TurnChange(), UI_OnMouseRightClick(), UIShop_Buy_Identify_Repair(), GUIWindow_TownPortalBook::Update(), GUIWindow_Spellbook::Update(), GUIWindow_MainMenu::Update(), explosion_effect_struct::UpdateEffect() и WeaponShopWares().