World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Функции | |
DECLSPEC int SDLCALL | SDL_SetClipboardText (const char *text) |
Put UTF-8 text into the clipboard. Подробнее... | |
DECLSPEC char *SDLCALL | SDL_GetClipboardText (void) |
Get UTF-8 text from the clipboard, which must be freed with SDL_free() Подробнее... | |
DECLSPEC SDL_bool SDLCALL | SDL_HasClipboardText (void) |
Returns a flag indicating whether the clipboard exists and contains a text string that is non-empty. Подробнее... | |
Include file for SDL clipboard handling
См. определение в файле SDL_clipboard.h
DECLSPEC int SDLCALL SDL_SetClipboardText | ( | const char * | text | ) |
Put UTF-8 text into the clipboard.
DECLSPEC char* SDLCALL SDL_GetClipboardText | ( | void | ) |
Get UTF-8 text from the clipboard, which must be freed with SDL_free()
Returns a flag indicating whether the clipboard exists and contains a text string that is non-empty.