World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Классы | |
struct | AVVDPAUDeviceContext |
Определения типов | |
typedef struct AVVDPAUDeviceContext | AVVDPAUDeviceContext |
An API-specific header for AV_HWDEVICE_TYPE_VDPAU.
This API supports dynamic frame pools. AVHWFramesContext.pool must return AVBufferRefs whose data pointer is a VdpVideoSurface.
См. определение в файле hwcontext_vdpau.h
typedef struct AVVDPAUDeviceContext AVVDPAUDeviceContext |
This struct is allocated as AVHWDeviceContext.hwctx