World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
crc.h
См. документацию.
1
/*
2
* copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3
*
4
* This file is part of FFmpeg.
5
*
6
* FFmpeg is free software; you can redistribute it and/or
7
* modify it under the terms of the GNU Lesser General Public
8
* License as published by the Free Software Foundation; either
9
* version 2.1 of the License, or (at your option) any later version.
10
*
11
* FFmpeg is distributed in the hope that it will be useful,
12
* but WITHOUT ANY WARRANTY; without even the implied warranty of
13
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14
* Lesser General Public License for more details.
15
*
16
* You should have received a copy of the GNU Lesser General Public
17
* License along with FFmpeg; if not, write to the Free Software
18
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19
*/
20
27
#ifndef AVUTIL_CRC_H
28
#define AVUTIL_CRC_H
29
30
#include <stdint.h>
31
#include <stddef.h>
32
#include "
attributes.h
"
33
#include "version.h"
34
47
typedef
uint32_t
AVCRC
;
48
49
typedef
enum
{
50
AV_CRC_8_ATM
,
51
AV_CRC_16_ANSI
,
52
AV_CRC_16_CCITT
,
53
AV_CRC_32_IEEE
,
54
AV_CRC_32_IEEE_LE
,
/*< reversed bitorder version of AV_CRC_32_IEEE */
55
AV_CRC_16_ANSI_LE
,
/*< reversed bitorder version of AV_CRC_16_ANSI */
56
AV_CRC_24_IEEE
,
57
AV_CRC_8_EBU
,
58
AV_CRC_MAX
,
/*< Not part of public API! Do not use outside libavutil. */
59
}
AVCRCId
;
60
77
int
av_crc_init
(
AVCRC
*
ctx
,
int
le,
int
bits
,
uint32_t
poly,
int
ctx_size);
78
84
const
AVCRC
*
av_crc_get_table
(
AVCRCId
crc_id);
85
93
uint32_t
av_crc
(
const
AVCRC
*
ctx
,
uint32_t
crc,
94
const
uint8_t
*
buffer
,
size_t
length
) av_pure;
95
100
#endif
/* AVUTIL_CRC_H */
AV_CRC_8_EBU
@ AV_CRC_8_EBU
Definition:
crc.h:57
AVCRC
uint32_t AVCRC
Definition:
crc.h:47
AV_CRC_24_IEEE
@ AV_CRC_24_IEEE
Definition:
crc.h:56
AV_CRC_16_ANSI_LE
@ AV_CRC_16_ANSI_LE
Definition:
crc.h:55
av_crc_init
int av_crc_init(AVCRC *ctx, int le, int bits, uint32_t poly, int ctx_size)
length
GLuint GLsizei GLsizei * length
Definition:
SDL_opengl_glext.h:672
buffer
EGLContext EGLenum EGLClientBuffer buffer
Definition:
SDL_egl.h:952
AV_CRC_16_ANSI
@ AV_CRC_16_ANSI
Definition:
crc.h:51
ctx
EGLContext ctx
Definition:
SDL_egl.h:952
av_crc_get_table
const AVCRC * av_crc_get_table(AVCRCId crc_id)
attributes.h
AV_CRC_16_CCITT
@ AV_CRC_16_CCITT
Definition:
crc.h:52
uint8_t
unsigned __int8 uint8_t
Definition:
SDL_config.h:35
AV_CRC_32_IEEE
@ AV_CRC_32_IEEE
Definition:
crc.h:53
av_crc
uint32_t av_crc(const AVCRC *ctx, uint32_t crc, const uint8_t *buffer, size_t length) av_pure
AV_CRC_MAX
@ AV_CRC_MAX
Definition:
crc.h:58
bits
GLenum GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const void * bits
Definition:
SDL_opengl_glext.h:6179
AV_CRC_32_IEEE_LE
@ AV_CRC_32_IEEE_LE
Definition:
crc.h:54
AV_CRC_8_ATM
@ AV_CRC_8_ATM
Definition:
crc.h:50
AVCRCId
AVCRCId
Definition:
crc.h:49
uint32_t
unsigned __int32 uint32_t
Definition:
SDL_config.h:39
lib
win32
x86
ffmpeg-4.2.2
include
libavutil
crc.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:39. Создано системой
1.8.17