World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Классы | |
struct | AVDXVA2DeviceContext |
struct | AVDXVA2FramesContext |
Определения типов | |
typedef struct AVDXVA2DeviceContext | AVDXVA2DeviceContext |
typedef struct AVDXVA2FramesContext | AVDXVA2FramesContext |
An API-specific header for AV_HWDEVICE_TYPE_DXVA2.
Only fixed-size pools are supported.
For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs with the data pointer set to a pointer to IDirect3DSurface9.
См. определение в файле hwcontext_dxva2.h
typedef struct AVDXVA2DeviceContext AVDXVA2DeviceContext |
This struct is allocated as AVHWDeviceContext.hwctx
typedef struct AVDXVA2FramesContext AVDXVA2FramesContext |
This struct is allocated as AVHWFramesContext.hwctx