World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Macros and function useful to check at compiletime and at runtime which version of libavutil is in use. Подробнее...
Группы | |
Deprecation Guards | |
FF_API_* defines may be placed below to indicate public API that will be dropped at a future version bump. The defines themselves are not part of the public API and may change, break or disappear at any time. | |
Функции | |
unsigned | avutil_version (void) |
const char * | av_version_info (void) |
const char * | avutil_configuration (void) |
const char * | avutil_license (void) |
Macros and function useful to check at compiletime and at runtime which version of libavutil is in use.
unsigned avutil_version | ( | void | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avutil.h>
Return the LIBAVUTIL_VERSION_INT constant.
const char* av_version_info | ( | void | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avutil.h>
Return an informative version string. This usually is the actual release version number or a git commit description. This string has no fixed format and can change any time. It should never be parsed by code.
const char* avutil_configuration | ( | void | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avutil.h>
Return the libavutil build-time configuration.
const char* avutil_license | ( | void | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avutil.h>
Return the libavutil license.