World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Version and Build diagnostics

Macros and function useful to check at compiletime and at runtime which version of libavutil is in use. Подробнее...

+ Граф связей класса Version and Build diagnostics:

Группы

 Deprecation Guards
 FF_API_* defines may be placed below to indicate public API that will be dropped at a future version bump. The defines themselves are not part of the public API and may change, break or disappear at any time.
 

Функции

unsigned avutil_version (void)
 
const char * av_version_info (void)
 
const char * avutil_configuration (void)
 
const char * avutil_license (void)
 

Подробное описание

Macros and function useful to check at compiletime and at runtime which version of libavutil is in use.

Функции

◆ avutil_version()

unsigned avutil_version ( void  )

◆ av_version_info()

const char* av_version_info ( void  )

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avutil.h>

Return an informative version string. This usually is the actual release version number or a git commit description. This string has no fixed format and can change any time. It should never be parsed by code.

◆ avutil_configuration()

const char* avutil_configuration ( void  )

#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/avutil.h>

Return the libavutil build-time configuration.

◆ avutil_license()

const char* avutil_license ( void  )