World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
OSWindowFactory.h
См. документацию.
1 #pragma once
2 
3 class OSWindow;
5  public:
6  OSWindow *Create(const char *title, int window_width, int window_height);
7 
8  private:
9  OSWindow *CreateSdl2(const char *title, int window_width, int window_height);
10 };
OSWindowFactory::CreateSdl2
OSWindow * CreateSdl2(const char *title, int window_width, int window_height)
Definition: OSWindowFactory.cpp:17
OSWindow
Definition: OSWindow.h:12
OSWindowFactory
Definition: OSWindowFactory.h:4
OSWindowFactory::Create
OSWindow * Create(const char *title, int window_width, int window_height)
Definition: OSWindowFactory.cpp:13