World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
OSWindowFactory.h
См. документацию.
1
#pragma once
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3
class
OSWindow
;
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class
OSWindowFactory
{
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public
:
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OSWindow
*
Create
(
const
char
*title,
int
window_width,
int
window_height);
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private
:
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OSWindow
*
CreateSdl2
(
const
char
*title,
int
window_width,
int
window_height);
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};
OSWindowFactory::CreateSdl2
OSWindow * CreateSdl2(const char *title, int window_width, int window_height)
Definition:
OSWindowFactory.cpp:17
OSWindow
Definition:
OSWindow.h:12
OSWindowFactory
Definition:
OSWindowFactory.h:4
OSWindowFactory::Create
OSWindow * Create(const char *title, int window_width, int window_height)
Definition:
OSWindowFactory.cpp:13
Platform
OSWindowFactory.h
Документация по World of Might and Magic. Последние изменения: Вт 7 Апр 2020 22:03:45. Создано системой
1.8.17