World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
Файл qsv.h

См. исходные тексты.

Классы

struct  AVQSVContext
 

Определения типов

typedef struct AVQSVContext AVQSVContext
 

Функции

AVQSVContextav_qsv_alloc_context (void)
 

Типы

◆ AVQSVContext

typedef struct AVQSVContext AVQSVContext

This struct is used for communicating QSV parameters between libavcodec and the caller. It is managed by the caller and must be assigned to AVCodecContext.hwaccel_context.

  • decoding: hwaccel_context must be set on return from the get_format() callback
  • encoding: hwaccel_context must be set before avcodec_open2()

Функции

◆ av_qsv_alloc_context()

AVQSVContext* av_qsv_alloc_context ( void  )

Allocate a new context.

It must be freed by the caller with av_free().