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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Классы | |
| struct | AVQSVContext |
Определения типов | |
| typedef struct AVQSVContext | AVQSVContext |
Функции | |
| AVQSVContext * | av_qsv_alloc_context (void) |
| typedef struct AVQSVContext AVQSVContext |
This struct is used for communicating QSV parameters between libavcodec and the caller. It is managed by the caller and must be assigned to AVCodecContext.hwaccel_context.
| AVQSVContext* av_qsv_alloc_context | ( | void | ) |
Allocate a new context.
It must be freed by the caller with av_free().