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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Граф связей класса CAMELLIA:Функции | |
| struct AVCAMELLIA * | av_camellia_alloc (void) |
| int | av_camellia_init (struct AVCAMELLIA *ctx, const uint8_t *key, int key_bits) |
| void | av_camellia_crypt (struct AVCAMELLIA *ctx, uint8_t *dst, const uint8_t *src, int count, uint8_t *iv, int decrypt) |
Переменные | |
| const int | av_camellia_size |
| struct AVCAMELLIA* av_camellia_alloc | ( | void | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/camellia.h>
Allocate an AVCAMELLIA context To free the struct: av_free(ptr)
| int av_camellia_init | ( | struct AVCAMELLIA * | ctx, |
| const uint8_t * | key, | ||
| int | key_bits | ||
| ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/camellia.h>
Initialize an AVCAMELLIA context.
| ctx | an AVCAMELLIA context |
| key | a key of 16, 24, 32 bytes used for encryption/decryption |
| key_bits | number of keybits: possible are 128, 192, 256 |
| void av_camellia_crypt | ( | struct AVCAMELLIA * | ctx, |
| uint8_t * | dst, | ||
| const uint8_t * | src, | ||
| int | count, | ||
| uint8_t * | iv, | ||
| int | decrypt | ||
| ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/camellia.h>
Encrypt or decrypt a buffer using a previously initialized context
| ctx | an AVCAMELLIA context |
| dst | destination array, can be equal to src |
| src | source array, can be equal to dst |
| count | number of 16 byte blocks @paran iv initialization vector for CBC mode, NULL for ECB mode |
| decrypt | 0 for encryption, 1 for decryption |
| const int av_camellia_size |