World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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String pEncounterMonster1Texture
void TeleportToStartingPoint(MapStartPoint point)
MAP_TYPE GetMapInfo(const String &Str2)
uint8_t uEncounterMonster2AtMost
uint8_t uEncounterMonster3AtMost
MapStartPoint uLevel_StartingPointType
uint8_t uEncounterMonster1AtMost
struct MapStats * pMapStats
int SpawnRandomTreasure(struct SpawnPointMM7 *a2)
uint8_t uEncounterMonster3AtLeast
unsigned int uFirstVisitedAt
uint8_t uEncounterMonster1AtLeast
uint8_t uEncounterMonster2AtLeast
String pEncounterMonster3Texture
int sub_410D99_get_map_index(int a1)
unsigned int uRespawnIntervalDays
unsigned __int32 uint32_t
String pEncounterMonster2Texture