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World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Функции | |
| void | OS_MsgBox (const char *msg, const char *title) |
| unsigned int | OS_GetTime () |
| bool | OS_IfShiftPressed () |
| bool | OS_IfCtrlPressed () |
| void | OS_ShowCursor (bool show) |
| void | OS_WaitMessage () |
| void | OS_Sleep (int ms) |
| Point | OS_GetMouseCursorPos () |
| bool | OS_OpenConsole () |
| std::vector< std::string > | OS_FindFiles (const std::string &folder, const std::string &mask) |
| bool | OS_GetAppString (const char *path, char *out_string, int out_string_size) |
| int | OS_GetAppInt (const char *pKey, int uDefValue) |
| void | OS_SetAppString (const char *pKey, const char *pString) |
| void | OS_GetAppString (const char *pKeyName, char *pOutString, int uBufLen, const char *pDefaultValue) |
| void | OS_SetAppInt (const char *pKey, int val) |
| void OS_MsgBox | ( | const char * | msg, |
| const char * | title | ||
| ) |
| unsigned int OS_GetTime | ( | ) |
| bool OS_IfShiftPressed | ( | ) |
| bool OS_IfCtrlPressed | ( | ) |
| void OS_ShowCursor | ( | bool | show | ) |
| Point OS_GetMouseCursorPos | ( | ) |
| bool OS_OpenConsole | ( | ) |
| std::vector<std::string> OS_FindFiles | ( | const std::string & | folder, |
| const std::string & | mask | ||
| ) |
| bool OS_GetAppString | ( | const char * | path, |
| char * | out_string, | ||
| int | out_string_size | ||
| ) |
| int OS_GetAppInt | ( | const char * | pKey, |
| int | uDefValue | ||
| ) |
| void OS_SetAppString | ( | const char * | pKey, |
| const char * | pString | ||
| ) |
| void OS_GetAppString | ( | const char * | pKeyName, |
| char * | pOutString, | ||
| int | uBufLen, | ||
| const char * | pDefaultValue | ||
| ) |