World of Might and Magic  0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
Класс OnCastTargetedSpell

#include <GUIWindow.h>

+ Граф наследования:OnCastTargetedSpell:
+ Граф связей класса OnCastTargetedSpell:

Открытые члены

 OnCastTargetedSpell (unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const String &hint=String())
 
virtual ~OnCastTargetedSpell ()
 
- Открытые члены унаследованные от GUIWindow
 GUIWindow ()
 
 GUIWindow (WindowType windowType, unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, int pButton, const String &hint=String())
 
virtual ~GUIWindow ()
 
GUIButtonCreateButton (int x, int y, int width, int height, int a6, int a7, UIMessageType msg, unsigned int msg_param, uint8_t hotkey, const String &label, const std::vector< Image * > &textures=std::vector< Image * >())
 
bool Contains (unsigned int x, unsigned int y)
 
void DrawFlashingInputCursor (int uX, int uY, GUIFont *a2)
 
int DrawTextInRect (GUIFont *font, unsigned int x, unsigned int y, unsigned int color, const char *text, int rect_width, int reverse_text)
 
int DrawTextInRect (GUIFont *font, unsigned int x, unsigned int y, unsigned int color, String &str, int rect_width, int reverse_text)
 
void DrawText (GUIFont *font, int x, int y, unsigned short uFontColor, const char *str, bool present_time_transparency=false, int max_text_height=0, int uFontShadowColor=0)
 
void DrawText (GUIFont *font, int x, int y, unsigned short uFontColor, const String &str, bool present_time_transparency=false, int max_text_height=0, int uFontShadowColor=0)
 
void DrawTitleText (GUIFont *font, int horizontal_margin, int vertical_margin, unsigned __int16 uDefaultColor, const char *pInString, int line_spacing)
 
void DrawTitleText (GUIFont *font, int horizontal_margin, int vertical_margin, unsigned __int16 uDefaultColor, const String &str, int line_spacing)
 
void DrawShops_next_generation_time_string (GameTime time)
 
void HouseDialogManager ()
 
void DrawMessageBox (bool inside_game_viewport)
 
GUIButtonGetControl (unsigned int uID)
 
void _41D08F_set_keyboard_control_group (int num_buttons, int a3, int a4, int a5)
 
void _41D73D_draw_buff_tooltip ()
 
virtual void Update ()
 
virtual void Release ()
 
void DeleteButtons ()
 

Дополнительные унаследованные члены

- Открытые статические члены унаследованные от GUIWindow
static void InitializeGUI ()
 
- Открытые атрибуты унаследованные от GUIWindow
unsigned int uFrameX
 
unsigned int uFrameY
 
unsigned int uFrameWidth
 
unsigned int uFrameHeight
 
unsigned int uFrameZ
 
unsigned int uFrameW
 
WindowType eWindowType
 
union {
   void *   ptr_1C
 
   unsigned int   par1C
 
}; 
 
int field_24
 
int pNumPresenceButton
 
int pCurrentPosActiveItem
 
int field_30
 
int field_34
 
int pStartingPosActiveItem
 
int receives_keyboard_input_2
 
bool receives_keyboard_input
 
String sHint
 
std::vector< GUIButton * > vButtons
 
Mousemouse = nullptr
 
Loglog = nullptr
 

Подробное описание

См. определение в файле GUIWindow.h строка 598

Конструктор(ы)

◆ OnCastTargetedSpell()

OnCastTargetedSpell::OnCastTargetedSpell ( unsigned int  x,
unsigned int  y,
unsigned int  width,
unsigned int  height,
int  button,
const String hint = String() 
)

См. определение в файле GUIWindow.cpp строка 147

152  : GUIWindow(WINDOW_CastSpell, x, y, width, height, button, hint) {
153  pEventTimer->Pause();
154  pAudioPlayer->StopChannels(-1, -1);
155  mouse->SetCursorImage("MICON2");
156  GameUI_StatusBar_OnEvent(localization->GetString(39)); // Choose target / Выберите цель
157 }

Перекрестные ссылки GameUI_StatusBar_OnEvent(), Localization::GetString(), localization, GUIWindow::mouse, pAudioPlayer, Timer::Pause(), pEventTimer, Mouse::SetCursorImage() и AudioPlayer::StopChannels().

+ Граф вызовов:

◆ ~OnCastTargetedSpell()

virtual OnCastTargetedSpell::~OnCastTargetedSpell ( )
inlinevirtual

См. определение в файле GUIWindow.h строка 601

601 {}

Объявления и описания членов классов находятся в файлах:
Localization::GetString
const char * GetString(unsigned int index) const
Definition: Localization.cpp:13
height
EGLSurface EGLint EGLint EGLint EGLint height
Definition: SDL_egl.h:1596
GUIWindow::GUIWindow
GUIWindow()
Definition: GUIWindow.cpp:765
localization
Localization * localization
Definition: Localization.cpp:11
y
EGLSurface EGLint EGLint y
Definition: SDL_egl.h:1596
x
EGLSurface EGLint x
Definition: SDL_egl.h:1596
WINDOW_CastSpell
@ WINDOW_CastSpell
Definition: GUIWindow.h:311
width
EGLSurface EGLint EGLint EGLint width
Definition: SDL_egl.h:1596
AudioPlayer::StopChannels
void StopChannels(int uStartChannel, int uEndChannel)
Definition: AudioPlayer.cpp:331
Timer::Pause
void Pause()
Definition: Time.cpp:19
GUIWindow::mouse
Mouse * mouse
Definition: GUIWindow.h:491
GameUI_StatusBar_OnEvent
void GameUI_StatusBar_OnEvent(const String &str, unsigned int num_seconds)
Definition: UIStatusBar.cpp:33
Mouse::SetCursorImage
void SetCursorImage(const String &name)
Definition: Mouse.cpp:38
pAudioPlayer
AudioPlayer * pAudioPlayer
Definition: AudioPlayer.cpp:20
pEventTimer
Timer * pEventTimer
Definition: Time.cpp:8