World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Классы | |
struct | AVStereo3D |
Определения типов | |
typedef struct AVStereo3D | AVStereo3D |
Функции | |
AVStereo3D * | av_stereo3d_alloc (void) |
AVStereo3D * | av_stereo3d_create_side_data (AVFrame *frame) |
const char * | av_stereo3d_type_name (unsigned int type) |
int | av_stereo3d_from_name (const char *name) |
A stereoscopic video file consists in multiple views embedded in a single frame, usually describing two views of a scene. This file describes all possible codec-independent view arrangements.
typedef struct AVStereo3D AVStereo3D |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/stereo3d.h>
Stereo 3D type: this structure describes how two videos are packed within a single video surface, with additional information as needed.
enum AVStereo3DType |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/stereo3d.h>
List of possible 3D Types
См. определение в файле stereo3d.h строка 51
enum AVStereo3DView |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/stereo3d.h>
List of possible view types.
Элементы перечислений | |
---|---|
AV_STEREO3D_VIEW_PACKED | Frame contains two packed views. |
AV_STEREO3D_VIEW_LEFT | Frame contains only the left view. |
AV_STEREO3D_VIEW_RIGHT | Frame contains only the right view. |
См. определение в файле stereo3d.h строка 147
AVStereo3D* av_stereo3d_alloc | ( | void | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/stereo3d.h>
Allocate an AVStereo3D structure and set its fields to default values. The resulting struct can be freed using av_freep().
AVStereo3D* av_stereo3d_create_side_data | ( | AVFrame * | frame | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/stereo3d.h>
Allocate a complete AVFrameSideData and add it to the frame.
frame | The frame which side data is added to. |
const char* av_stereo3d_type_name | ( | unsigned int | type | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/stereo3d.h>
Provide a human-readable name of a given stereo3d type.
type | The input stereo3d type value. |
int av_stereo3d_from_name | ( | const char * | name | ) |
#include <C:/git/world-of-might-and-magic/lib/win32/x86/ffmpeg-4.2.2/include/libavutil/stereo3d.h>
Get the AVStereo3DType form a human-readable name.
name | The input string. |