World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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Функции | |
int | av_hash_alloc (struct AVHashContext **ctx, const char *name) |
const char * | av_hash_names (int i) |
const char * | av_hash_get_name (const struct AVHashContext *ctx) |
int | av_hash_get_size (const struct AVHashContext *ctx) |
void | av_hash_init (struct AVHashContext *ctx) |
void | av_hash_update (struct AVHashContext *ctx, const uint8_t *src, int len) |
void | av_hash_update (struct AVHashContext *ctx, const uint8_t *src, size_t len) |
void | av_hash_final (struct AVHashContext *ctx, uint8_t *dst) |
void | av_hash_final_bin (struct AVHashContext *ctx, uint8_t *dst, int size) |
void | av_hash_final_hex (struct AVHashContext *ctx, uint8_t *dst, int size) |
void | av_hash_final_b64 (struct AVHashContext *ctx, uint8_t *dst, int size) |
void | av_hash_freep (struct AVHashContext **ctx) |
Generic hashing API
См. определение в файле hash.h