World of Might and Magic
0.2.0
Open reimplementation of Might and Magic 6 7 8 game engine
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#include <UIRest.h>
Открытые члены | |
GUIWindow_Rest () | |
virtual | ~GUIWindow_Rest () |
virtual void | Update () |
Открытые члены унаследованные от GUIWindow | |
GUIWindow () | |
GUIWindow (WindowType windowType, unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight, int pButton, const String &hint=String()) | |
virtual | ~GUIWindow () |
GUIButton * | CreateButton (int x, int y, int width, int height, int a6, int a7, UIMessageType msg, unsigned int msg_param, uint8_t hotkey, const String &label, const std::vector< Image * > &textures=std::vector< Image * >()) |
bool | Contains (unsigned int x, unsigned int y) |
void | DrawFlashingInputCursor (int uX, int uY, GUIFont *a2) |
int | DrawTextInRect (GUIFont *font, unsigned int x, unsigned int y, unsigned int color, const char *text, int rect_width, int reverse_text) |
int | DrawTextInRect (GUIFont *font, unsigned int x, unsigned int y, unsigned int color, String &str, int rect_width, int reverse_text) |
void | DrawText (GUIFont *font, int x, int y, unsigned short uFontColor, const char *str, bool present_time_transparency=false, int max_text_height=0, int uFontShadowColor=0) |
void | DrawText (GUIFont *font, int x, int y, unsigned short uFontColor, const String &str, bool present_time_transparency=false, int max_text_height=0, int uFontShadowColor=0) |
void | DrawTitleText (GUIFont *font, int horizontal_margin, int vertical_margin, unsigned __int16 uDefaultColor, const char *pInString, int line_spacing) |
void | DrawTitleText (GUIFont *font, int horizontal_margin, int vertical_margin, unsigned __int16 uDefaultColor, const String &str, int line_spacing) |
void | DrawShops_next_generation_time_string (GameTime time) |
void | HouseDialogManager () |
void | DrawMessageBox (bool inside_game_viewport) |
GUIButton * | GetControl (unsigned int uID) |
void | _41D08F_set_keyboard_control_group (int num_buttons, int a3, int a4, int a5) |
void | _41D73D_draw_buff_tooltip () |
virtual void | Release () |
void | DeleteButtons () |
Дополнительные унаследованные члены | |
Открытые статические члены унаследованные от GUIWindow | |
static void | InitializeGUI () |
Открытые атрибуты унаследованные от GUIWindow | |
unsigned int | uFrameX |
unsigned int | uFrameY |
unsigned int | uFrameWidth |
unsigned int | uFrameHeight |
unsigned int | uFrameZ |
unsigned int | uFrameW |
WindowType | eWindowType |
union { | |
void * ptr_1C | |
unsigned int par1C | |
}; | |
int | field_24 |
int | pNumPresenceButton |
int | pCurrentPosActiveItem |
int | field_30 |
int | field_34 |
int | pStartingPosActiveItem |
int | receives_keyboard_input_2 |
bool | receives_keyboard_input |
String | sHint |
std::vector< GUIButton * > | vButtons |
Mouse * | mouse = nullptr |
Log * | log = nullptr |
GUIWindow_Rest::GUIWindow_Rest | ( | ) |
См. определение в файле UIRest.cpp строка 91
Перекрестные ссылки _507CD4_RestUI_hourglass_anim_controller, assets, GUIWindow::CreateButton(), current_screen_type, AssetsManager::GetImage_Alpha(), OutdoorLocation::LoadActualSkyFrame(), pButton_RestUI_Exit, pButton_RestUI_Main, pButton_RestUI_Wait1Hour, pButton_RestUI_Wait5Minutes, pButton_RestUI_WaitUntilDawn, PrepareToLoadRestUI(), rest_ui_btn_1, rest_ui_btn_2, rest_ui_btn_3, rest_ui_btn_4, rest_ui_btn_exit, rest_ui_restmain, SCREEN_REST, UIMSG_AlreadyResting, UIMSG_ExitRest, UIMSG_Rest8Hour, UIMSG_Wait1Hour и UIMSG_Wait5Minutes.
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inlinevirtual |
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virtual |
Переопределяет метод предка GUIWindow.
См. определение в файле UIRest.cpp строка 123
Перекрестные ссылки _506F14_resting_stage, _507CD4_RestUI_hourglass_anim_controller, assets, Color16(), GUIButton::DrawLabel(), GUIWindow::DrawText(), dword_506F1C, Localization::GetAmPm(), AssetsManager::GetImage_ColorKey(), Localization::GetString(), hourglass_icon_idx, localization, pButton_RestUI_Exit, pButton_RestUI_Wait1Hour, pButton_RestUI_Wait5Minutes, pButton_RestUI_WaitUntilDawn, GUIWindow::pCurrentPosActiveItem, pEventTimer, pFontCreate, pGUIWindow_CurrentMenu, GUIButton::pParent, pParty, pPlayers, Image::Release(), render, rest_ui_hourglass_frame_current, rest_ui_restmain, rest_ui_sky_frame_current, Party::Sleep8Hours(), StringPrintf(), Party::uCurrentDayOfMonth, Party::uCurrentHour, Party::uCurrentMinute, Party::uCurrentMonth, Party::uCurrentYear, GUIButton::uHeight, uRestUI_FoodRequiredToRest, Timer::uTimeElapsed, GUIButton::uW, GUIButton::uWidth, GUIButton::uX, GUIButton::uY и GUIButton::uZ.